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孙灵跃 Leon Sun
coopwire-hypothesis
Commits
37e9b424
Commit
37e9b424
authored
Apr 20, 2020
by
Lyza Danger Gardner
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Add utility for calculating visible threads
parent
36d6ce94
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-0
visible-threads-test.js
src/sidebar/util/test/visible-threads-test.js
+163
-0
visible-threads.js
src/sidebar/util/visible-threads.js
+64
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src/sidebar/util/test/visible-threads-test.js
0 → 100644
View file @
37e9b424
import
{
calculateVisibleThreads
}
from
'../visible-threads'
;
describe
(
'sidebar/util/visible-threads'
,
()
=>
{
let
fakeThreads
;
let
fakeThreadHeights
;
let
fakeWindowHeight
;
let
fakeDefaultDimensions
;
beforeEach
(()
=>
{
fakeThreads
=
[
{
id
:
't1'
},
{
id
:
't2'
},
{
id
:
't3'
},
{
id
:
't4'
},
{
id
:
't5'
},
{
id
:
't6'
},
{
id
:
't7'
},
{
id
:
't8'
},
{
id
:
't9'
},
{
id
:
't10'
},
];
fakeThreadHeights
=
{};
fakeWindowHeight
=
100
;
fakeDefaultDimensions
=
{
defaultHeight
:
200
,
marginAbove
:
800
,
marginBelow
:
800
,
};
});
describe
(
'calculateVisibleThreads'
,
()
=>
{
it
(
'There should be no `offscreenUpperHeight` if `scrollpos` is 0'
,
()
=>
{
// No threads will be rendered above the viewport when scrollpos is 0
const
calculated
=
calculateVisibleThreads
(
fakeThreads
,
fakeThreadHeights
,
0
,
// scrollpos
fakeWindowHeight
,
fakeDefaultDimensions
);
assert
.
equal
(
calculated
.
offscreenUpperHeight
,
0
);
});
it
(
'should calculate visible threads when at 0 scrollpos'
,
()
=>
{
// Default margins above and below are 800px each; default height of each thread: 200px
const
calculated
=
calculateVisibleThreads
(
fakeThreads
,
fakeThreadHeights
,
0
,
200
,
fakeDefaultDimensions
);
const
visibleIds
=
calculated
.
visibleThreads
.
map
(
thread
=>
thread
.
id
);
// There are 10 threads, each taking up an estimated 200px of space. There
// is no "above the viewport" space because the scroll is already at the
// top of the viewport. Thus, visible threads should be the one that takes
// up the 200px of the window height itself, plus 800 margin below / 200
// (4 additional threads): thus, the first 5 threads should be considered
// "visible."
assert
.
deepEqual
(
visibleIds
,
[
't1'
,
't2'
,
't3'
,
't4'
,
't5'
]);
// The space offscreen below should be the remaining 5 threads at their
// estimated 200px heights:
assert
.
equal
(
calculated
.
offscreenLowerHeight
,
1000
);
});
it
(
'should calculate visible threads when at non-0 scrollpos'
,
()
=>
{
const
calculated
=
calculateVisibleThreads
(
fakeThreads
,
fakeThreadHeights
,
1200
,
// scrollPos
100
,
fakeDefaultDimensions
);
const
visibleIds
=
calculated
.
visibleThreads
.
map
(
thread
=>
thread
.
id
);
// The very first thread has "scrolled above" the viewport + margin
assert
.
deepEqual
(
visibleIds
,
[
't2'
,
't3'
,
't4'
,
't5'
,
't6'
,
't7'
,
't8'
,
't9'
,
't10'
,
]);
// That first thread's space...
assert
.
equal
(
calculated
.
offscreenUpperHeight
,
200
);
// The rest are rendered within viewport + lower margin, so:
assert
.
equal
(
calculated
.
offscreenLowerHeight
,
0
);
});
describe
(
'calculating visible threads without margins'
,
()
=>
{
beforeEach
(()
=>
{
fakeDefaultDimensions
=
{
defaultHeight
:
100
,
marginAbove
:
0
,
marginBelow
:
0
,
};
});
[
{
scrollPos
:
0
,
windowHeight
:
1000
,
expectedVisibleThreadIds
:
[
't1'
,
't2'
,
't3'
,
't4'
,
't5'
,
't6'
,
't7'
,
't8'
,
't9'
,
't10'
,
],
offscreenUpperHeight
:
0
,
offscreenLowerHeight
:
0
,
},
{
scrollPos
:
0
,
windowHeight
:
100
,
expectedVisibleThreadIds
:
[
't1'
],
offscreenUpperHeight
:
0
,
offscreenLowerHeight
:
900
,
},
{
scrollPos
:
101
,
windowHeight
:
199
,
expectedVisibleThreadIds
:
[
't2'
,
't3'
],
offscreenUpperHeight
:
100
,
offscreenLowerHeight
:
700
,
},
].
forEach
(
testCase
=>
{
it
(
'should calculate the threads that would fit in the viewport'
,
()
=>
{
const
calculated
=
calculateVisibleThreads
(
fakeThreads
,
fakeThreadHeights
,
testCase
.
scrollPos
,
testCase
.
windowHeight
,
fakeDefaultDimensions
);
const
visibleIds
=
calculated
.
visibleThreads
.
map
(
thread
=>
thread
.
id
);
assert
.
deepEqual
(
visibleIds
,
testCase
.
expectedVisibleThreadIds
);
assert
.
equal
(
calculated
.
offscreenUpperHeight
,
testCase
.
offscreenUpperHeight
);
assert
.
equal
(
calculated
.
offscreenLowerHeight
,
testCase
.
offscreenLowerHeight
);
});
});
});
});
});
src/sidebar/util/visible-threads.js
0 → 100644
View file @
37e9b424
export
const
THREAD_DIMENSION_DEFAULTS
=
{
// When we don't have a real measurement of a thread card's height (yet)
// from the browser, use this as an approximate value, in pixels.
defaultHeight
:
200
,
// Space above the viewport in pixels which should be considered 'on-screen'
// when calculating the set of visible threads
marginAbove
:
800
,
// Same as MARGIN_ABOVE but for the space below the viewport
marginBelow
:
800
,
};
/**
* Calculate the set of `ThreadCard`s that should be rendered by
* estimating which of the threads are within or near the viewport.
*
* @param {Thread[]} threads - List of threads in the order they appear
* @param {Object} threadHeights - Map of thread ID to measured height
* @param {number} scrollPos - Vertical scroll offset of scrollable container
* @param {number} windowHeight -
* Height of the visible area of the scrollable container.
* @param {Object} options - Dimensional overrides (in px) for defaults
*/
export
function
calculateVisibleThreads
(
threads
,
threadHeights
,
scrollPos
,
windowHeight
,
options
=
THREAD_DIMENSION_DEFAULTS
)
{
const
{
defaultHeight
,
marginAbove
,
marginBelow
}
=
options
;
const
visibleThreads
=
[];
// Total height used up by the top-level thread cards
let
totalHeight
=
0
;
// Estimated height, in px, of the thread cards above and below the viewport
let
offscreenUpperHeight
=
0
;
let
offscreenLowerHeight
=
0
;
threads
.
forEach
(
thread
=>
{
const
threadHeight
=
threadHeights
[
thread
.
id
]
||
defaultHeight
;
const
threadIsAboveViewport
=
totalHeight
+
threadHeight
<
scrollPos
-
marginAbove
;
const
threadIsVisible
=
totalHeight
<
scrollPos
+
windowHeight
+
marginBelow
;
if
(
threadIsAboveViewport
)
{
offscreenUpperHeight
+=
threadHeight
;
}
else
if
(
threadIsVisible
)
{
visibleThreads
.
push
(
thread
);
}
else
{
// thread is below visible viewport
offscreenLowerHeight
+=
threadHeight
;
}
totalHeight
+=
threadHeight
;
});
return
{
visibleThreads
,
offscreenUpperHeight
,
offscreenLowerHeight
,
};
}
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