Commit a14c60a1 authored by Nick Stenning's avatar Nick Stenning

Unify the monkeys! :monkey::monkey_face:

parent 60189762
...@@ -194,3 +194,104 @@ Annotator.prototype.onAnchorClick = -> ...@@ -194,3 +194,104 @@ Annotator.prototype.onAnchorClick = ->
# It is always safe to install it, it'll not overwrite existing functions # It is always safe to install it, it'll not overwrite existing functions
g = Annotator.Util.getGlobal() g = Annotator.Util.getGlobal()
if g.wgxpath? then g.wgxpath.install() if g.wgxpath? then g.wgxpath.install()
Range.BrowserRange.prototype.normalize = (root) ->
if @tainted
console.error(_t("You may only call normalize() once on a BrowserRange!"))
return false
else
@tainted = true
r = {}
# Look at the start
if @startContainer.nodeType is Node.ELEMENT_NODE
# We are dealing with element nodes
r.start = Util.getFirstTextNodeNotBefore @startContainer.childNodes[@startOffset]
r.startOffset = 0
else
# We are dealing with simple text nodes
r.start = @startContainer
r.startOffset = @startOffset
# Look at the end
if @endContainer.nodeType is Node.ELEMENT_NODE
# Get specified node.
node = @endContainer.childNodes[@endOffset]
if node? # Does that node exist?
# Look for a text node either at the immediate beginning of node
n = node
while n? and (n.nodeType isnt Node.TEXT_NODE)
n = n.firstChild
if n? # Did we find a text node at the start of this element?
# Check the previous sibling
prev = n.previousSibling
if prev? and (prev.nodeType is Node.TEXT_NODE)
# We have another text righ before us. Use that instead.
r.end = prev
r.endOffset = prev.nodeValue.length
else
# No, we need to stick to this node.
r.end = n
r.endOffset = 0
unless r.end?
# We need to find a text node in the previous sibling of the node at the
# given offset, if one exists, or in the previous sibling of its container.
if @endOffset
node = @endContainer.childNodes[@endOffset - 1]
else
node = @endContainer.previousSibling
r.end = Util.getLastTextNodeUpTo node
r.endOffset = r.end.nodeValue.length
else # We are dealing with simple text nodes
r.end = @endContainer
r.endOffset = @endOffset
# We have collected the initial data.
# Now let's start to slice & dice the text elements!
nr = {}
changed = false
if r.startOffset > 0
# Do we really have to cut?
if r.start.nodeValue.length > r.startOffset
# Yes. Cut.
nr.start = r.start.splitText(r.startOffset)
changed = true
else
# Avoid splitting off zero-length pieces.
nr.start = r.start.nextSibling
else
nr.start = r.start
# is the whole selection inside one text element ?
if r.start is r.end
if nr.start.nodeValue.length > (r.endOffset - r.startOffset)
nr.start.splitText(r.endOffset - r.startOffset)
changed = true
nr.end = nr.start
else # no, the end of the selection is in a separate text element
# does the end need to be cut?
if r.end.nodeValue.length > r.endOffset
r.end.splitText(r.endOffset)
changed = true
nr.end = r.end
# Make sure the common ancestor is an element node.
nr.commonAncestor = @commonAncestorContainer
while nr.commonAncestor.nodeType isnt Node.ELEMENT_NODE
nr.commonAncestor = nr.commonAncestor.parentNode
if changed
event = document.createEvent "UIEvents"
event.initUIEvent "domChange", true, false, window, 0
event.reason = "range normalization"
event.data = nr
nr.commonAncestor.dispatchEvent event
new Range.NormalizedRange(nr)
# Save references to Range and Util (because we call Annotator.noConflict() when
# bootstrapping)
Range = Annotator.Range
Util = Annotator.Util
Range.BrowserRange.prototype.normalize = (root) ->
if @tainted
console.error(_t("You may only call normalize() once on a BrowserRange!"))
return false
else
@tainted = true
r = {}
# Look at the start
if @startContainer.nodeType is Node.ELEMENT_NODE
# We are dealing with element nodes
r.start = Util.getFirstTextNodeNotBefore @startContainer.childNodes[@startOffset]
r.startOffset = 0
else
# We are dealing with simple text nodes
r.start = @startContainer
r.startOffset = @startOffset
# Look at the end
if @endContainer.nodeType is Node.ELEMENT_NODE
# Get specified node.
node = @endContainer.childNodes[@endOffset]
if node? # Does that node exist?
# Look for a text node either at the immediate beginning of node
n = node
while n? and (n.nodeType isnt Node.TEXT_NODE)
n = n.firstChild
if n? # Did we find a text node at the start of this element?
# Check the previous sibling
prev = n.previousSibling
if prev? and (prev.nodeType is Node.TEXT_NODE)
# We have another text righ before us. Use that instead.
r.end = prev
r.endOffset = prev.nodeValue.length
else
# No, we need to stick to this node.
r.end = n
r.endOffset = 0
unless r.end?
# We need to find a text node in the previous sibling of the node at the
# given offset, if one exists, or in the previous sibling of its container.
if @endOffset
node = @endContainer.childNodes[@endOffset - 1]
else
node = @endContainer.previousSibling
r.end = Util.getLastTextNodeUpTo node
r.endOffset = r.end.nodeValue.length
else # We are dealing with simple text nodes
r.end = @endContainer
r.endOffset = @endOffset
# We have collected the initial data.
# Now let's start to slice & dice the text elements!
nr = {}
changed = false
if r.startOffset > 0
# Do we really have to cut?
if r.start.nodeValue.length > r.startOffset
# Yes. Cut.
nr.start = r.start.splitText(r.startOffset)
changed = true
else
# Avoid splitting off zero-length pieces.
nr.start = r.start.nextSibling
else
nr.start = r.start
# is the whole selection inside one text element ?
if r.start is r.end
if nr.start.nodeValue.length > (r.endOffset - r.startOffset)
nr.start.splitText(r.endOffset - r.startOffset)
changed = true
nr.end = nr.start
else # no, the end of the selection is in a separate text element
# does the end need to be cut?
if r.end.nodeValue.length > r.endOffset
r.end.splitText(r.endOffset)
changed = true
nr.end = r.end
# Make sure the common ancestor is an element node.
nr.commonAncestor = @commonAncestorContainer
while nr.commonAncestor.nodeType isnt Node.ELEMENT_NODE
nr.commonAncestor = nr.commonAncestor.parentNode
if changed
event = document.createEvent "UIEvents"
event.initUIEvent "domChange", true, false, window, 0
event.reason = "range normalization"
event.data = nr
nr.commonAncestor.dispatchEvent event
new Range.NormalizedRange(nr)
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